PLATINUM DONALD
lvl
50
6
7
PLATINUM DONALD
Power: 609
HERO; SUPPORT; DOWNTOWN; PLATINUM; DOWNTOWN HERO; THE SENSATIONAL SIX; DUCKS; MICKEY AND FRIENDS
Offense:
1,106
1,106
Defense:
543
543
Health:
11,677
11,677
Recovery:
857
857
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
106
106
Potency:
8.00%
8.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
PINEAPPLE PUNCH
Deal 1,327 damage to target opponent.
20% chance to inflict [SLOW] on the target opponent.
20% chance to inflict [SLOW] on the target opponent.
LVL 2
SPECIAL
BREATHE, JUST BREATHE.
Restore 814 health to each teammate. If a Platinum or Sensational Six teammate's health is below 10% then restore an additional 15% Health to those teammates.
Cleanse 1 harmful effect and grant 2 [HARMFUL IMMUNITY] to all Platinum and Sensational Six teammates.
Cleanse 1 harmful effect and grant 2 [HARMFUL IMMUNITY] to all Platinum and Sensational Six teammates.
LVL 2
SPECIAL
SHIVER ME TIMBERS!
Deal 1,042 damage to all opponents and inflict [SHOCKED] for 2 turns to 2 opponents with highest current health and 40% chance to inflict [SHOCKED] to 2 other random opponents. 30% chance to inflict [SLOW] on 2 opponents with the highest Attack stat.
Chance to inflict [SLOW] will increase by 3% per available Platinum character in the squad.
Chance to inflict [SLOW] will increase by 3% per available Platinum character in the squad.
LVL 1
PASSIVE
DROP OF A HAT
When a teammate's Helpful effects are Purged or Stolen or Flipped 30% chance to inflict [HELPFUL IMMUNITY] to all opponents for 2 turns. It is guaranteed if the Helpful effects are Purged or Stolen or Flipped from a Platinum character.
LVL 1
PASSIVE
AW, PHOOEY!
On turn start if Platinum or Sensational Six teammates Health is below 40% then grant them [STEALTH] for 1 turn and 1 [CONTINUOUS HEALING] restoring 471 health over 2 turns.
If the Platinum or Sensational Six teammates health is above 60% then grant them [CRIT CHANCE UP] for 1 turn and [DEFENSE UP] for 1 turn.
If the Platinum or Sensational Six teammates health is above 60% then grant them [CRIT CHANCE UP] for 1 turn and [DEFENSE UP] for 1 turn.
Full Gear List
3,097,500
240
560
280
200
180
420
300
180
210
150
180
60
70
50
720
540
1,400
180
340
210
150
310
135
100
100
80
40
60
720
600
1,320
720
540
360
120
90
420
360
840
400
300
200
130
20
20
50
310,000
240
560
280
200
180
420
300
180
210
150
180
60
70
50
Gear Tier 8
800,000
240
180
800
180
180
110
110
110
35
100
40
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
100
80
360
270
60
180
60
120
20
20
45
20
20
Gear Tier 10
1,172,500
240
180
300
360
300
600
420
360
840
400
300
100
80
360
270
200
40
180
40
130
40
20
20
50
20
45
20